Alguno de los Dream team

Alguno de los Dream team

jueves, 20 de mayo de 2010

EL PROCESO DE CONSTRUCCION - CUADERNO II

Estimados colegas:
Seguimos con esta entrega del cuaderno VI, siendo esta la segunda parte.
La entrega contiene documentos referidos al análisis sobre el proceso de construccion de software
Hemos elegido para esta entrega un material clasico y uno actual El primero es un capitulo del libro de Uno Frederick Brooks "The Mythical man-month" El otro es un extracto de un capitulo del libro de Allistair Cockburn "Agile Software Development"- 2nd Edition

Mythical Man Month-Chapter 2
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"...When a task cannot be partitioned because of sequential constraints,the application of more effort has no effect on the schedule (Fig. 2.2). The bearing of a child takes nine months, no matter how many women are assigned. Many software tasks have this characteristic because of the sequential nature of debugging..."

Allistair Cockburn-Cooperative Game-II:
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Imagine a competition in which each team must build something somewhere in a swamp. They don't know exactly what they have to build, they don't know where they have to build it, and they don't have a map of the swamp, but they are in a race to build it. They will create subteams. Some will scavenge for building materials, others will explore the swamp, and so on. Note that this corresponds to people finding different specialties in software development.If they have to play only one round of the game, they will find it optimal to build the weakest, sloppiest bridges and to draw the most careless maps possible to get to the end of the game. However, if they know another team will be coming in after them, they may choose to make better maps, better bridges, better paths. This difference between strategies corresponds to a software project team updating their system documentation and training their junior people.

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Estimados, como ven, este envio tiene material que es bueno leer mas de una vez y analizar y discutir con colegas que construyen software y llevan adelante proyectos de desarrollo de software. El analisis de estas ideas junto a una practica intensa de estos modelos para diseñar y construir nos llevara sin duda a conceptos mas solidos y maduros para nuestras soluciones
Atentamente

EStos son los links a los documentos mencionados en esta nota

http://www.box.net/files#/files/0/f/30066652/1/f_312407236

http://www.box.net/files#/files/0/f/30066652/1/f_312406322

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